This will ensure that Android Studio creates a. Locate the “adle” file under “Gradle Scripts”. This is what you should see once you’ve hit the finish button and Android Studio has created the project… We need to create a plugin without any activities… I normally use Unity on GearVR so I can safely choose API 22 as my minimum SDK – change this if you need to but remember what you set as you’ll need to set the same in Unity in Part 2 …. I’ll hopefully be adding some more parts to the tutorial later that show how to update Unity Textures from Java/Android. (I’ve called my project “TextureHelper” but you can call yours whatever you wish. If you need C++ support, check that checkbox :-)…. Give your project a name and choose a location to save it. Open Android Studio a choose File -> New -> New Project.If not, you probably want to start here.įire up Android Studio and Create a new project… I’m assuming you have a real Android device attached via USB or you are using the emulator and are used to building Unity Projects to your device.I’m assuming you already have Android Studio and the relevant SDK’s installed? If not you might want to start here and here.I’m assuming that you already have Unit圓D installed, if not, get it from here (Choose the most up to date version): Unity Downloads.Update: Download Code for this Assumptions: Please let me know if there are better ways of doing any this □ Please note: This requires you to add the package bloc to your pub dependencies.I’ve created a number of Android / Java plugins for Unity using Android Studio so thought I’d document the process. >When creating a new file, choose the "New Flutter Bloc" option.Įnter a name for your bloc and it will automatically generate all required classes for you. Select the "Linter Rules Editor" tab at the bottom to see all linting options available. When viewing the "analysis_options.yaml" file, The only compatible iconpacks for now are FontAwesome, Ionicons and MaterialCommunityIcons. Please note: This requires you to add the package flutter_vector_icons to your pub dependencies. Preview icons from different icon packs in the sidebar. Flutter Hooks snippets ( Show snippets).Use ctrl+Q or F1 when hovering over a snippet to get a preview of it. When creating a new file, choose the "New Flutter Widget" option.Įnter the name for your widget and select its type.Ī bunch of snippets/LiveTemplates for quicker coding. Please note: This requires you to run the tests in a directory. Well, with this plugin you can! Just press the "Run with coverage" button when launching your tests. No problem! Just hover over its version number to view the changelog.Įver wondered why you can't view the test coverage in your IDE? You want to update a package but don't know what has changed in the meantime? Just hover over the package's name in the pubspec.yaml - it's as easy as that! Just press alt + ⮐ or ⌥ + ⮐ and choose "Update package". Whenever there's a new version available for a package, it will tell you. When pressing enter the package with its current version number will appear magically! When you're adding a new package to your pubspec.yaml file, the plugin will figure out what you're looking for. The essential plugin for making working with Flutter easier than ever!Įasy-to-use tools for managing your pubspec.yaml, snippets & more Features Autocomplete Pub Packages
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